Course Description
There are hundreds of thousands of mobile apps in the App Store, but only a small portion of them have innovative design principles, friendly user interfaces, and most importantly, widespread adoption by users. In this hands-on lab and lecture course, you will learn the core design thinking and strategy principles for creating effective user interfaces for mobile app design to the development of artificial intelligence (AI), augmented reality (AR), and virtual reality (VR) interfaces, including wearable user experiences such as Apple Watch and Android Wear, and smart device experiences. You will actively create these diverse experiences through hands-on design work using an iterative and user-centered design process.
Designing your own prototype will provide opportunities to explore new types of touch and gesture-based user interaction that can expand the functional possibilities of your apps. This exercise will demonstrate how mobile products can be rapidly developed and released to the market.
The course covers the trends, industry practices and techniques for the most popular platforms, and by the end of the course, you will have created an engaging user interface prototype. This UI prototype will incorporate the new conceptual and technical skills learned, and can also function as a portfolio piece for future endeavors.
Topics
- Latest iOS and Android Material Design Human Interface Guidelines
- Gen AI & Artificial intelligence design patterns (AI)
- Figma Design systems and frameworks
- Responsive Design and meaningful mobile experiences
- Cross Device UX, Lean Mobile UX and design thinking/strategy
- Augmented reality (AR), and virtual reality (VR) UX/UI design
- Apple Watch and Android Wear UX/UI Design
- Car Dashboard UX/UI Design
- UX of voice interaction (VUI)
- Smart Devices UX/UI Design
